Process individual Polylines or groups of 2D or 3D Polylines.Most edits require less than three picks.Works with 3D Polylines, Regular 2D and LW Polylines.Draw legal description faster and more accurately Even though I know it's the iconic Warlock to a lot of people. I'm not familiar with the older 3.x Warlock, but I hear it was a blaster and that doesn't scream "Warlock" to me. I definitely don't think we need to worry that PF2's just going to port over the 5e Warlock or anything I think the Witch is as close as we're likely to get, and those two are really nothing alike besides "Patron" and "Familiar" and "I'll use my leftover action to Hex". What do you envision such a class being like? I'd love a bit of a darker, fairy-tale inspired casting class, if that's what you mean. I just want to play a warlock in Pathfinder. I really don't want the D&D Warlock and the Pathfinder Warlock to be similar in any way. Not a copy of the D&D Warlock I want Pathfinder to have a new class name Warlock. I haven't thought it through or anything, so this all might be very silly. Or Improvised proficiency, which I think they should maybe get as a 1st-level Class Feat.īasically, I want the Polytool as a class. What else could you possibly need? Melee d12s are for people who don't have environmental trickery and a grappling hook. Proficiency in Unarmed, Simple, some tool-adjacent Martials and the Polytool. Every tool should have at least three functions, and at least one of those functions should be "ow". Grappling hooks used to grapple, kickin' folks with leaper-boots, thieves' tools for combat tricks and stuff like that. In combat, I'm thinking that a cool niche would be using explicitly utility-based abilities to lay down effects and deal damage. A sort of Wizard-Rogue to the Occultist's Bard, perhaps, though with magic as one tool of many rather than The Point. Or more like the Technician, for those familiar with Spheres, with a touch more magic, like the Scroll Trickster. What the Psychometrist Vigilante was sort of trying to be, but really honed as its own concept. I'd love an item-focused class not necessarily The Crafter but more like a true utility-to-combat gadgeteer with a very Pathfinder twist. Guns shouldn't be restricted to a single class, and it was so problematic in PF1 as a result that almost every class got a Gun archetype to resolve the issue.īut the guns are soo cool maybe instead of beating AC you attack vs Reflex save The most suggested propositions are to include the Ronin/Samurai as well as the Cutthroat with thrown knives and various other "cool hand split second decision" fighters. When they say additional styles of weapons, they don't mean additional guns. Spell-slinger - magic bullets/casting through the gun. ![]() Rifleman/sniper - sneak attack with rifle of course they where also able to be used on horseback during the 100 years war unlike the PHB ![]() Of course the is a longbow was also around 900 ft. Where as a rifled one around the same time period had an effective range of 1500 ft 5918 The traditional smooth bore musket had an effective range of 900 ft (human sized target) because PF2 is in the future of PF1 rifling might be developed Like, say, a class built around Fortune effects.įor the gunslinger there are a few great possibilities: They did a lot of new things with the magic system in PF2 I would have liked to have seen a class inspired directly by those changes, instead of working with the changes to evoke a PF1 class. ![]() I'm a little disappointed SoM didn't try to squeeze one in. The only outstanding "needs to be done" class is the Gunslinger, and I know many of us hope that the Gunslinger grit mechanics will be attached to more general "Man without name" class concept. I think we'll start seeing original classes after this round of books.
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